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FS19 Icon ChickenCoop Black

The in-game Minimap icon for a Chicken Coop.

A Chicken Coop is a type of Animal Pen in Farming Simulator 19. It is one of 5 different types of Animal Pens available in the base game. The Chicken Coop allows you to breed Chickens and produce Eggs, requiring only Wheat or Barley to do so.

Unlike in previous games, Chicken Coops must be purchased and placed manually on the map within an owned Parcel. You may place more than one Chicken Coop. Each Coop has a hard limit on the number of Chickens it can hold. Chicken Coops are very cheap, as are the chickens themselves, but even with a full complement of chickens it may take time to pay for the investment. However, operating a Chicken Coop requires only basic materials and basic machinery, which you are likely to purchase anyway at the start of the game.

Chicken Coops have only 3 different drop-off/pick-up areas, including a special marked zone where Egg boxes will be created. The orientation of the Coop when placed, and the flatness of the terrain, may affect its production. Chickens themselves must be purchased separately, and sent straight to the Coop for a fee. There is no Animal Transport in the base model that can transport chickens to avoid this fee.

A Chicken Coop can potentially hold up to 20 boxes of Eggs in its special loading zone, each containing a maximum of only 150 liters. Egg boxes must therefore be periodically removed from the loading zone to make room for more. Capacities for chicken food (either Wheat or Barley, which function identically for chickens) depend entirely on the number of chicken housed within the coop at any given time.

Chickens can breed inside a coop over time, so long as they are supplied with food and so long as there is room in the Coop for more chickens. Excess chickens be sold directly from the coop for a tiny profit per Chicken. Chicken breed at a relatively fast rate, but not enough to make breeding them a very profitable venture.

Farming Simulator 19 offers two different models of Chicken Coops by default. They differ in price, physical size, and the number of Chickens they can hold.

List of Chicken Coops[]

Below is a list of all Chicken Coop models in the base game. They can be found in the "Placeables" category, under the "Animal Pens" sub-category.

Name Price Maintenance Cost per Day Capacity Required Space (Meters)
Width Length
FS19 Lizard-ChickenCoop
Lizard Chicken Coop
20,000 20 FS19 Icon Chicken Black Small 100 31 36
FS19 Lizard-LargeChickenCoop
Lizard Large Chicken Coop
40,000 40 FS19 Icon Chicken Black Small 400 46 44

Placement[]

Maps in Farming Simulator 19 do not contain any Animal Pens by default. Instead, players must purchase and place their own Animal Pens in order to engage in Animal Husbandry work of any kind.

To place a Chicken Coop, the player must first purchase a Parcel of land large enough to contain one, and then gather enough money to purchase a Chicken Coop (see prev. chapter). Chicken Coops can be purchased through the Placeables category at the Store, under the "Animal Pens" sub-category.

You may place a Chicken Coop on any surface that does not contain any solid object, including houses, permanent roads, other Placeables, trees, vehicles, and so on (painted gravel and concrete surfaces do not count as actual roads). You can place a Chicken Coop on a field, but this will destroy the part of the field that's under the Chicken Coop. You may place the Chicken Coop on uneven ground, and this will flatten the area required for the Coop for an extra charge. If the ground is very uneven, the game may refuse to allow placing the Chicken Coop altogether, in which case you may need to perform some manual Landscaping first to make the area flatter.

The rotation of a Chicken Coop when placed is of extreme importance because of how it accumulates Eggs. If the coop is placed at a non-cardinal angle (that is, not exactly 0, 90, 180 or 270 degrees relative to North), the game will struggle to create new egg boxes on the loading platform, resulting in a reduced egg box capacity. This would mean having to clear boxes off the platform more often to avoid running out of space. The flatness of the loading platform also plays a part. Make sure to avoid Landscaping near the loading platform to avoid disfiguring it. Save the game before placing the pen so you can reload it if you've made a mistake.

You may place multiple Chicken Coops on the map, if you can afford them. Note that each Chicken Coop costs a small amount of money per day, deducted at midnight.

Purchasing Chickens[]

Main article: Animal Dealer (Farming Simulator 19)

Before a Chicken Coop can do anything, you must first place at least one Chicken inside the coop.

You may purchase new Chickens from the Animal Dealer for $65 per Chicken. This includes a mandatory transport fee that cannot be avoided, because there are no Animal Transports in the base game that can carry chickens manually for you. However you can avoid the trip to the Animal Dealer by purchasing Chickens directly from the marked area in front of the Coop (you will still have to pay the transport fee).

There are 4 different models of Chickens in the base game. Three are Hens, capable of breeding and producing Eggs, and are functionally identical to one another - though there is good reason to populate each Chicken Coop with only one model of Hens. The fourth model is a Rooster, which does not give any sort of benefit. Both Hens and Roosters consume Wheat/Barley if available, even though Roosters essentially just waste that material.

It is not possible to move Chickens from one coop to another; You would have to sell chickens from one coop and purchase them again at the other coop, for a (small) net loss of money per chicken.

Input Materials[]

A Chicken Coop can be filled with only 2 different kinds of materials - Wheat and Barley - in order to start producing, though only one of these is actually required. There is just one drop-off point, accepting either of these materials.

As far as the Chicken Coop is concerned, Wheat and Barley are identical. In fact, any Barley dumped into the Chicken Coop instantly turns into Wheat. Both materials share the same holding tank inside the coop.

A Chicken Coop's capacity for Wheat/Barley is equal to exactly 50 liters times the number of Chickens in the coop. This number is based on the amount consumed by a single Chicken over 10 days (240 hours), which is 50 liters. As chickens are added or removed (including by natural breeding), capacity will increase or decrease respectively.

Products[]

Every 15 minutes of in-game time, the game checks each Chicken Coop to see whether it has any Wheat required to produce Eggs and breed Chickens. If so, the game will subtract Wheat as appropriate, and create Eggs and Chickens in the coop as appropriate.

Eggs[]

If any Wheat (or Barley, which is effectively Wheat in this context) is available, each Chicken consumes 5 liters of Wheat per day, to produce a certain amount of Eggs.

Unlike production in other animal pens, the amount of Eggs created by each chicken is not constant. When first purchased, a Chicken Coop produces exactly 0 liter of Eggs per 15 minutes regardless of how many chickens it contains. However, this amount increases gradually every time Eggs are created (every 15 minutes of in-game time). Each time this occurs, each chicken in the coop increases the total production rate by about +0.001 per 15 minutes. Thus, having more chickens increases the production rate faster.

Produced eggs are placed into boxes on the loading platform at the Chicken Coop. If all boxes on the platform are full, a new one will be created on the loading platform. If there is no room on the platform to create new boxes, and no room in any of the existing boxes, Eggs will not be created and the game will throw a notice in the top-right corner of the screen.

Production rates of Eggs are limited by the game to make sure that they level off at a certain point. Each time Eggs are created, if only some of them could be placed into an existing box, the production rate will immediately be dropped to the amount of eggs that were placed (if any). For example, if only 1 liter of eggs could be placed into an existing egg box, the production rate drops back to 1 liter of Eggs per 15 minutes, no matter how high it was previously. This is explained in detail here.

This system can be exploited by removing each box from the platform right before it becomes full. This allows egg production to continue growing uninterrupted, potentially reaching 150 liters (1 full egg box) per 15 minutes regardless of how many chickens live in the coop. This would require extreme diligence, and may or may not be worth the extreme effort.

Boxes can be removed from the platform by hand, requiring no additional tools. In order to actually sell the boxes they need to be taken to a basic Sale Point. It is typically sufficient to use the trunk of a Car to transport the boxes, though a Bale Trailer can transport more boxes in bulk.

Cleanliness[]

Cleanliness is a value that increases Egg production and Chicken breeding rates, but degrades over time if not addressed. It ranges from 0% to 100%, and is tracked separately for each Chicken Coop.

So long as there is Wheat inside the Chicken Coop, each Chicken ejects 1 liter of Wheat per day onto the ground in front of the feeding trough, in the form of small Heaps. The ejected material is always Wheat, even if the chickens have been fed on Barley. This Wheat can then be picked up and dumped back into the Chicken Coop in order to keep it clean.

This effect is not just cosmetic; The game keeps track of the current Cleanliness value of the coop's feeding area (as a percentage), divides it by 10, and adds the result to the Productivity rating for that Coop. Thus, 100% Cleanliness increases Productivity by 10%, which in turn increases Egg production and Chicken Breeding rate by a small amount.

Note: A Wheat Heap can only be created once chicken have ejected at least 16 liters of Wheat. Because each chicken ejects such a tiny amount of food per day, it is quite possible that it will take hours or even days between the creation of each heap, if the number of Chickens in the coop is very small. Fortunately, Cleanliness is not affected at all until the heap is actually created. Once the Heap materializes, Cleanliness will suddenly drop by a large percentage.

If the ejected food is not picked up at all, it will take approximately 48 hours until 0% cleanliness is reached. At that point, no more food will be ejected until some of it has been cleaned up.

Ejected food can be picked up at any time by a Loader or any similar machinery and dumped right back into the feeding trough. Note that you can simply dump the food right back on the ground where you picked it up, since this area counts as a dumping zone for food.

For Chickens, Cleanliness is not an extremely important factor because of how Eggs are produced (see above). Nevertheless, there should be a small impact to keeping the feeding area clean. Also, this is basically a small refund of food, so shoveling it periodically can save a tiny bit of effort on Wheat/Barley production.

Breeding and Selling Chickens[]

If a Chicken Coop is provided with either type of food, and contains at least one Chicken, the chickens in that Coop will begin to breed, increasing their numbers automatically over time.

The rate at which Chickens multiply depends on the number of chickens living in the Coop, as well as the current Productivity rating. The more chickens there are, the faster they'll multiply. Keeping the Chicken's feeding area clean (as explained in the previous chapter) will achieve the highest possible breeding rate per chicken.

By default, a single Chicken at 100% Productivity rating will multiply after 240 hours. 10 chickens under the same conditions will multiply after 24 hours. At 90% Productivity (a completely dirty feeding area) each chicken will take 267 hours to breed. There is no way to reduce chicken Productivity below 90% without stopping it altogether.

Chickens will stop breeding if their food runs out, or if there is no more room at the Coop for more chickens.

Note: Each color of chicken is treated as a separate entity for purposes of breeding. This means that it is advisable to keep only one color of chicken in each Coop. This is explained in detail in the article on Chickens.

Both store-bought and farm-bred Chickens can be sold for $10 each. This includes a mandatory transport fee that cannot be avoided. You can sell Chickens directly by standing on the marked area outside the chicken coop and hitting the "Animal Dialog" button FS17 KeyboardButtonOpen Animal DialogDefault Buttons: 30?cb=20170827234847 R30?cb=20170827234910 ??30?cb=20170828002413 ??.

Keep an eye on the number of Chickens in each of your Coops, and once a coop is full make sure to sell some of the chickens to make room for more. According to some calculations, it is best to start selling Chickens from a coop once they reach roughly 170-180, since extra Chickens do not increase production sufficiently to cover their Wheat consumption.

Selling the Pen[]

You may sell a Chicken Coop for exactly half its purchase price through the Garage menu.

A Chicken Coop can only be sold if it currently contains no Chickens. You can sell off the Chickens (see above) at any time to facilitate this.

Note that you will not be reimbursed for any materials left inside the coop when it is sold.

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